Thursday, July 14, 2011

Parkour Animation

The second piece of animation I did for my Ani399 physicality class was a short, 100-frame parkour piece. First step was to analyze my video reference and create thumbnails, timed out in flash.





Next was to build a stage and block in the animation in Maya.



I then took feedback in class and incorporated the suggestions into the poses, then began splining.



I took further critique from class, changed the set to be something a bit more dramatic, finessed the splines and rendered the scene.

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